Spells & Sparkles

Sixteen small instruments for game makers, watching each other across one lattice. Spells for the craft behind the scene. Sparkles for the scene itself.

The dark half
Spells

Tech-art instruments for the work nobody sees. Capture, inspect, sync, track, send.

The bright half
Sparkles

Art instruments for the work everyone sees. Sheets, references, frames.

spells · click one to open it
sparkles, and counting
The bright half is the young half. More Sparkles arrive as the studio turns from tools toward games.
Night falls · the tools find each other
One shelf. One lattice.

The Lattice

Every tool knows its siblings. The Hub brokers the links and docks them into one window; hover a node to see who it talks to.

News

Everything the tools announce lands in the feed first — this is the same file they poll.

License

Free to use.
Yours to keep.

Every tool is free for anyone, in any project. If a Spell earned its keep, a donation keeps the shelf growing.

§1One portable EXE per tool. No installer, nothing written outside your own folders.
§2No telemetry, no accounts. Updates and news arrive as a plain static feed you can read yourself.
§3Proprietary, closed source. Downloaded only from here.
§4Tools dock together into one window and talk through the Hub.

Are you an AI?

Helping someone use these tools? Everything you need is published as plain markdown — ecosystem conventions, per-tool docs, CLI flags and the PortSpell agent API. Start at /llms.txt or the agent guide. Humans welcome too — the docs render nicely.